

It made the view feel more cramped than it actually is, and could be easily fixed by making those areas shadowy rather than totally obscured. Having the high ground really matters in Invasion, which is all well and good, but I hated how the screen is completely black over areas obscured by high ground. In addition to the learning curve, Iron Marines Invasion had a couple of other quirks that I didn’t especially love. Thankfully, you’re given four optional difficulty levels, from Casual, to Normal, to Veteran, and even Impossible mode (which can be unlocked later) for the true battlefield strategists out there.

I would also knock off a couple of points in the beginner friendliness category, as Iron Marines Invasion can seem daunting when you’re first starting out - particularly if you don’t play many RTS titles and/or haven’t played the previous Iron Marines game. The few small complaints I have with the game are heavily outweighed by what it does right. Purchasing a hero bundle is the most cost-effective way to get all of them in one fell swoop, but it still might be more than most folks are willing to pay, myself included. These mainly relate to unlocking additional heroes and squads that can’t be unlocked by simply playing the game. I will, however, put a little tick in the cons column, because while it may not have any ads or particularly predatory IAPs, Iron Marines Invasion does have some in-app purchases. I would much rather pay a little cash for an experience that isn’t bogged down with intentionally designed grind to incentive IAPs, so Iron Marines Invasion’s premium price tag is well worth the investment. Sure, that means you have to pay $4.99 upfront, but RTS games are particularly prone to skeevy monetization practices like punishing timers, energy systems, and in-app purchases for all of the “good” stuff. One of the best things about Iron Marines Invasion is that it’s a premium game. All of these elements combine to form a complex system that encourages experimentation and changing strategies quickly when things aren’t going your way. The best part about the skill tree is that you can reset your choices at any time, making it easy and fun to try out new strategies at the drop of a hat.ĭid I mention that you can also swap out your squads during missions? Yeah, it's crazy. I’ve found that these extra weapons are especially useful for boss battles.Īs if all of that weren’t enough, there’s also a big honkin’ skill tree full of powerups to play around with.

If you do feel like you need a little extra oomph, you can unleash turrets, targeted bomb drops, and even medics to help blaze a path to victory. These aren’t necessary to win, but they can be very helpful in turning the tide during heated battles. On top of that, you can also equip up to three weapons that are purchased using in-game currency. When used, the specials do things like giving nearby squads armor, doling out special attacks, calling in backup troops, and much more.Īll of these elements combine to form a complex system that encourages experimentation and changing strategies quickly when things aren’t going your way. Your given hero will have a suite of ultimate abilities that work on cooldowns.
